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Thread: Dying Light 2: Stay Human review

  1. #1

    Dying Light 2: Stay Human review

    Aiden is a pilgrim, a nomadic survivor who wanders the zombie wastelands of Dying Light 2, taking goods from one settlement to another like some sort of post-apocalyptic Deliveroo rider. The search for his long-lost sibling has led him to a sprawling city somewhere in Europe. Here, three warring tribes endlessly fight for resources, using a familiar combination of melee combat and unconvincing dialogue. You take on missions for various shouting sociopaths, all competing to either save the world or blow it up, or some unfeasible combination of the two. Sound familiar? If you’ve played a zombie game in the past decade, it certainly should.

    The various territories of the city are all teeming with the undead, and also side-quests. Everywhere you go there are hidden weapon caches, bandit camps and train stations to unlock for fast travel, and windmills that must be powered up to create safe houses – a game design trope instantly recognisable to anyone who’s played an open-world adventure since 2012’s Far Cry 3. Indeed, Dying Light 2 feels like a B-movie undead reskin of Far Cry or Assassin’s Creed – rather like Days Gone.
    Last edited by tracym; 02-04-2022 at 11:48 AM.

  2. #2
    Dying Light 2 Stay Human is a 2022 action role-playing game developed and published by Techland. The sequel to Dying Light, the game was released on February 4, 2022 for Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S. A Nintendo Switch version for the cloud is currently in development.

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